Building Video Danmaku in Godot 4
One of the most emotionally expressive features I’ve been building recently in Hello, World. Goodbye. is a danmaku-style comment system — a tribute to NicoNico’s bullet comments and a way for players to silently scream into the void, or listen to what others once shouted. 🎯 Goal Design a modular, smooth, high-performance danmaku (弾幕 / bullet comment) system that: ...