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    <title>Indie Game on Kasuri Works Blog</title>
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      <title>HelloWorld.GoodBye()</title>
      <link>https://kasuri.works/posts/hello-world-goodbye/</link>
      <pubDate>Thu, 29 May 2025 14:00:11 +0000</pubDate>
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      <description>A solo project from a developer trying to say something. This game is made of code, pixels, and everything I couldn&amp;#39;t say in words.</description>
      <content:encoded><![CDATA[<p>HelloWorld.GoodBye()</p>
<blockquote>
<p>“Hello World.” — the very first line of code I ever wrote.<br>
“GoodBye()” — the function I silently called when the system had finally worn me down.</p></blockquote>
<hr>
<h2 id="-who-am-i">👋 Who am I?</h2>
<p>I’m a programmer.<br>
And right now, I’m also a solo indie game developer.</p>
<p>This game is made by just one person — me.<br>
Design, code, art, writing — everything built slowly in quiet hours fueled by frustration, burnout, and a tiny spark of something I thought I had lost.</p>
<p>I used to love writing code.<br>
But somewhere along the way, I stopped writing for myself.</p>
<p>Now it’s for Jira, for managers, for interviewers, for KPI dashboards, for whatever counts as “professional growth.”</p>
<p>But I’ve realized something:<br>
It’s not that I stopped loving programming.<br>
It’s just been so long since I wrote anything for myself.</p>
<hr>
<h2 id="-why-make-this-game">💬 Why make this game?</h2>
<p>Because there are so many things I couldn’t say out loud.</p>
<p>“I’m trying my best, but I’m tired.”<br>
“I don’t want to study for another interview.”<br>
“My code is not for points or compliments in a PR comment — it’s because I used to believe code was a language of creation.”</p>
<p>This isn’t a story about success.<br>
It’s a story about moving from <code>Hello</code> to <code>GoodBye()</code>.</p>
<p>Not a failure — but an attempt to recover.</p>
<hr>
<h2 id="-so-what-is-this-game">🎮 So what is this game?</h2>
<p>It’s a pixel-art action platformer. It has a story.<br>
The protagonist is a programmer.<br>
That might be me. It might be you.</p>
<p>It’s not about saving the world. There’s no epic destiny.<br>
It’s just someone breaking down inside a system,<br>
and trying to find their way back to being human.</p>
<p>Or more precisely:</p>
<blockquote>
<p>It’s a single function I wrote for myself —<br>
<strong>one that never returns.</strong></p></blockquote>
<hr>
<h2 id="-current-status">🛠 Current status</h2>
<p>The game is still in development.<br>
I’m working on the demo now.<br>
There’s no release date. No trailer. No hype.</p>
<p>But I’ll keep updating this blog — with progress, breakdowns, and maybe a few breakthroughs.</p>
<p>Slowly, and stubbornly, I keep going.</p>
<hr>
<p>If you’ve ever felt like you weren’t a person anymore —<br>
just a process, a resource, a task in someone else’s system —</p>
<p>Then maybe this game is for you.</p>
<hr>
<p><strong>HelloWorld.GoodBye()</strong><br>
It’s not a project. It’s a message.<br>
A quiet <code>GoodBye()</code> that never needs to explain itself.</p>
<p>Maybe it’s for you.<br>
Or maybe it’s for the version of me that’s still trapped in that system.</p>
<blockquote>
<p>“I understand.”<br>
“You’re not broken.”<br>
“You’re still here.”</p></blockquote>
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    <item>
      <title>Hello, World</title>
      <link>https://kasuri.works/posts/hello-world/</link>
      <pubDate>Thu, 29 May 2025 10:00:11 +0000</pubDate>
      <guid>https://kasuri.works/posts/hello-world/</guid>
      <description>Welcome to the Kasuri Works blog — devlogs, code, and creativity from a tiny indie studio.</description>
      <content:encoded><![CDATA[<p>Welcome to the Kasuri Works blog! Here, we&rsquo;ll share updates on our game development journey, technical deep dives, and insights into the creative process behind our projects.</p>
<h2 id="what-to-expect">What to Expect</h2>
<ul>
<li><strong>Game Development Logs:</strong> Progress updates, challenges, and milestones from our current projects.</li>
<li><strong>Technical Articles:</strong> Tutorials, code snippets, and discussions on tools and technologies we use.</li>
<li><strong>Behind the Scenes:</strong> Art, design, and music explorations that shape our games.</li>
</ul>
<p>Stay tuned for more posts as we build, learn, and share together. Thanks for joining us on this adventure!</p>
<hr>
<p>Follow us on <a href="https://misskey.kasuri.works">Misskey</a> for more updates and community discussions!</p>
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